Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Interact with it to enter the final hallway. Walk down the hallway, following along the left wall and walk down the stairs at the end. After receiving the black potion, you need to fill it in the sprayer, which lies on the table next to the recipes in the same room in which you received the potion. To complete this puzzle we have to match the knights in both Player 1 and Player 2s room, As player 1 mover the blue curtain to expose some light in player 2s room. P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. Walk under the white gate to the compass on the ground. Player 1 turn around from the dead plant head through the door and the corridor, then head left and up the stairs and left up some more stairs all the way to the top. Chapter 7 for Green is wrong. Continue along the path until you reach some vats. In the second space place the curved pipe connecting left and down. https://twitter.com/KatFTWynnFollow me on Instagram! Both make a general counterclockwise rotation. Valve 2 (cross) is in the room to the right, which is the radio room. Just to the left is another pipe you need to pick up. The second player must explain where they are located. Player 1 still in the dynamite lift press go up one level. Been playing with it for ages. P2 do the same with its own. I servizi basati sui dati di #AtlasCopco ti aiutano ad analizzarli per migliorare la qualit e l'efficienza produttiva. Behind the candles in Player 1s room is an object with a crystal ball on top. The second playthrough should start with the person who did not receive the "Everything is Better With Friends" achievement. Now outside head left around the building and use valve 3 (triangle) on the large garage door. Player in the corridors can change which way the knights spin (except blue knight whose lever is broken). In the mixer place a yellow cup and a green bucket pull the lever to get a dark green liquid in a mug. We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. Player 2 go back up through the pipe and through the door in front of you. Player 2 must replicate Player 1s room. A straightforward guide to solving the puzzles of We Were Here Too with images. 2023 TrueGaming Network Ltd, All Rights Reserved. 2 hours later and were not getting ANY MATCHES. They are combined. P1 goes into the passage to the left, and P2 closes it by pulling the red lever on the right. Interact with it to pick it up and begin the first puzzle. These symbols are also indicated on the ceiling above the fountain. Player 2 at the top of the stairs head left and to the compass like console. Then exit and go up the stairs and to your right to get to the dynamite lift, get on top of the lift and wait. One player is in the hall, and the second must approach the other knights from the other side through the iron doors. This item will only be visible in searches to you, your friends, and admins. In the third space place the t-junction and rotate right twice to connect left, right and down. Two players take the role of Antarctic explorers who have become split up in an old castle, called Castle Rock. Up and Down are responsible for the height of the wave. Both players now need to head to the room with the map in it. In the hallway, follow along the right wall, going around the corner. It is only visible to you. VAT included in all prices where applicable. I will specify when the Librarian is getting instructions as well as putting the specification in bold so it's harder to miss. Valve 1 (square) is right in front and slightly to the right of player 1 as he left his bedroom. OL = oxyluoroborate (potato with eyes) Player 2 once the lift has stopped head left go across the first lift you come across, head left and go down the slope. If I don't specify anyone (though I probably will), assume it's instructions for the Explorer role. All rights reserved. We Were Here Together Bridge Puzzle - Misty Valley Bridge You'll know you're at the right place when you come across a large chasm with the unfinished bridge in Misty Valley. The chemical is blurred out its PL. The last tier will need to be tightened before exiting the reservoir. In the middle is a table with a lever that supplies electricity and capsules with the same colored lines as the second player. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is safe area. And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. Unlocked for completing chapter 5 by Player 2 in the room with books. They are responsible for the sound of the clock, the beat frequency and the sound of the cuckoo. Head back to the rack and pick up another blue bottle with the blue plant (DL) and place it into the splitter on the left. We also use third-party cookies that help us analyze and understand how you use this website. Find the exact match to your painting and place the corresponding tiles underneath your personal painting to solve the puzzle. You need to figure out which coils you have available so the other player can help you figure out the right combination, the answer of which lies between which colors you share. Head to the rack and pick up the purple bottle with the purple plants (PE) and grab the green three layered mushroom (FR), Head right to the mixer place the purple bottle with the purple plants (PE) and the green three layered mushroom (FR) and press the button. Valve 2 (cross) is in the room to the right, which is the radio room. Whoever chooses to be outside will be able to see how the inside player adjusts the wave, so they will want to tell the inside player how to do so. And three devices. To do this, pull the yellow and blue levers and arrange three slots in two rooms of the pipe. If you activate the valve, water flows in and the stairs on the side turn. Further back is a 5x5 tile puzzle. Go up once and exit, head right and wait by the lever. We change the pipes. Be sure that the person who doesn't get this achievement on the first playthrough starts the game and invites the other on playthrough 2 or 3 so you both get this achievement: As the Explorer, Turn left and walk to the other side of the room. It's a digital key that allows you to download We Were Here Together directly to PC from the official Platforms. And in the other corridor both levers work. In the corner will be a table with a radio. The player on the left side goes to the elevator with the mark and rises to the very top and through the roof of the elevator with the pickaxe goes to the elevator with the dinosaur skull. Hi, we do the Incinerator but nothing triggers. FR = funghiribramis (3 storey mushroom) In this chapter the players will be separated and will unlock different trophies. Head back into the building through the garage and use valve 4 (rectangle) on the door in the living room. Next, the player on the right steps onto the elevator with the dynamite mark. It is also necessary to fill three tanks with green, orange and purple flames. Now walk to the chessboard in the middle of the courtyard. If you activate the wrong crystal, then all others will be canceled. Below is the key for this puzzle. Turn around and leave the room, heading up the stairs. Please refer to Mixed Feelings for more information. In player 1s room. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is a safe area. Only 4 of them will actually show a colored wavelength on the outside screen, but the player at the inside station will not see that until they correctly adjust the active wavelength to what the outside screen displays. When you complete the puzzle, you will both earn your respective roles' achievements. Talk - Think - Trust. Player 1 head back on top of the building and to the antenna monitors. Unlocked by Player 2 for completing Chapter 8. Find anything you think is wrong with this walkthrough? Here are the recipes from another player's room: In the other room can you find all the equipment. Player 1 must tell Player 2 to stop the ladder rotating 1 section before it is aligned. Each leaver open only gates with the same color. In the middle of the rooms there is a candle holder. Place the yellow fish head and the plant with three long grapes in the mixer and pull the lever to get the red liquid in a bottle pick it up. Working together with a partner, you must solve puzzles via careful observation and smart communication. Player 2 needs to head to the garage and pull the lever -8 and this will give us the desired 6L. In one corridor there is a knight whose lever is broken. Second space curved pipe facing left connecting left and down. Scopri ALTURE: Maintain e ALTURE: Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. 1:44. We have both traded places, send pictures and videos to each other, and still NOTHING. Player 1 collect a globe, record player, wooden box and an egg timer these are found in random positions. Discuss this walkthrough in its Walkthrough Thread. In "1 floor" above elevator is lever. Player 1: Head back on top of the building and to the antenna monitors. Player 1 walk forward and take the blue gemstone from the door. It should be in the same row as the white pawn. We had four kids and a grandpop living with us. Both Players head into the caves until they reach a gate with a blue gem. About This Game Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. In the middle of this area, there will be a staircase with a white lever at the top. We Were Here Togethe In Player 1s room is each scientific name with their abbreviation so its a combination of matching the image to the name to the abbreviation to whether its needed or not. This item will only be visible to you, admins, and anyone marked as a creator. Player 2 can stop it rotating by using a red cog or taking away one of the moving cogs. Can we make it back - together? Based on recipes, combine the ingredients here. Move the White Queen (back row of pieces, 5th space from the left and is the tallest piece) diagonally to the left two spaces. Now its time for the final decision! In Player 2s room we see Books 10 and 8 are connected and we see that 10 beats 8. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. Third space straight pipe rotate once right connecting left and right. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. Now go on top of the house and you can find a signal transmitter. Similar to its predecessors, it is a two-person co-op game where both players should help each other solve puzzles and complete challenges in order to find an escape from the fallen kingdom of Castle Rock. Each entry has been brief, yet packed full of awesome two-player escape room-type puzzles to solve. You see now an old, broken mine with a lot of wodden elevators. On the book will be 1 combination of 6 different 5-symbol puzzles. One player will have a round plate and settings marked with colored lines on the wall. We turn off the blue lever in one room, and turn on the red in the other room. All trademarks are property of their respective owners in the US and other countries. To escape, do the following steps with your friend. Time stamps: - 0:00 - Game information- 1:30 - Chapter 1- 11:56 - Chapter 2- 16:59 - Chapter 3- 20:52 - Chapter 4- 26:13 - Chapter 5- 32:13 - Chapter 6- 36:18 - Chapter 7- 1:03:42 - Chapter 8- 1:17:40 - Chapter 9- 1:26:14 - Chapter 10Buy the game here -https://www.microsoft.com/en-gb/p/we-were-here-together/9nzcxhbpj11b?activetab=pivot:overviewtabXbox Game Pass Ultimate - https://microsoft.msafflnk.net/c/2087096/465320/7794?prodsku=CFQ7TTC0KHS0_0007\u0026u=https%3A%2F%2Fwww.microsoft.com%2Fen-gb%2Fp%2Fxbox-game-pass-ultimate%2FCFQ7TTC0KHS0%2F0007------------------------------------------------------------- SUBSCRIBE -https://www.youtube.com/channel/UCSj_M2cvTYgp9CfWU-sfsaw?view_as=subscriber------------------------------------------------------------- Outro Designed by Grabster: https://youtube.com/Grabstertv Social Media Lower Thirds Designed By: https://youtube.com/RubyGraphics Follow AchievementSquad Email - theachievementsquad@gmail.com Instagram - https://www.instagram.com/achievementsquad/?hl=en Twitter - https://twitter.com/TheAchieveSquad Xbox Community - iBrennan6238 \u0026 Drastic Ed xo------------------------------------------------------------- Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/id/LukeAllstar, https://steamcommunity.com/id/JohnDoctorSmith, Two players first approach two elevators (, Next, the player on the right steps onto the elevator with the, The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him, The player on the left lifts the elevator with, The player on the left side goes to the elevator with the, The player in the corridors must turn the knight's lever with the, The player in the hall presses the button, The player in the corridors runs to the other side and turns the knight's lever with the. In both hallways knights stand in front of colored curtains. Head around the back and pick up blue plant with mushroom tentacles seeds next to a small cart on the floor. They are needed to transfer resources for potions to each other. Pick up the two yellow fish like plant we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. Refilled the colored tanks Unlocked by both players in Chapter 7 for filling the three tanks with coloured gases. Unlocking cross-play for the first time in the history of the We Were Here Series. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Follow the pipes around until you reach the end. When put in correctly, you will both earn your respective role's achievements. The next puzzle requires you to turn cranks 5-6 times to fully extend props on the stage (just keep turning them until there is no scraping noise), then to press and pull the Scene lever located just to the right of the panel of cranks. Both players should take the book from the draw. Discovered a way through the abandoned mine. Listen to the second player, he will talk when it will be necessary to rotate the ladder, and when it will be necessary to stop. If you need the secret achievement and. Lowers it 1 time. Now youve collect all 6 Books. I am beyond frustrated right now and so is he. OBJECTIVE 1: On the chessboard, Peasant must slay the soldiers using the knight with the blue cape using Lord's chessboard placed on the left of his room of the glass paintings. The goal is to find. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! This means a second playthrough from chapter 5 will be needed as the other player as well as an additional 2 playthroughs of chapter 10 so both players get unlock the different endings. Go down in the corner to the left of the fireplace. After completing the third painting it will raise and reveal another book. The player below will have four buttons. Please refer to Water you waiting for for more information. Wait for your Lord, and leave the castle! basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. These abbreviations must be decrypted by the second player, since he has a book with decryptions. Use left and right to select Valve 1 (Square) and use it on the locked door on the right of the room. Complete the other puzzle by repeating this process until you have all 5. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Too. This will allow the Peasant to enter the maze while the Lord watches on from above. This walkthrough is the property of TrueAchievements.com. Player 2 will have to find the same objects in their room and tell Player 1 where they need to be placed to match their room. It takes around 6-8 hours to unlock all of the achievements on Xbox One. Before entering the room make sure Player 2 is ready as this puzzle is on a timer and it is possible to die. 1.6 5. We need to input 6L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. The first player must explain this to the second player, and he must adjusts the parameters of his watch to the clock of the first player, and then clicks on the button below. The way this will work is that one player will have to work their way into a small cellar with the bridge-building mechanism, while the other will have to tell him what to do. These elevators are needed to introduce players to the rule of the puzzle. So its time to brew a few potions! Assisted in escaping the Submerged Hallway ..and became a qualified plumber. You need to brew the following poisons to create one, deadly poison to defeat the carnivorous plant. They are combined. Assisted in escaping the Storage Room ..and no the answer is not a nose. In the comments section, Chloe may have confirmed that she and Shayne are no longer together. () . Now head back to the rack with chemicals and pick up the blue bottle with the blue plant (DL) and take it to the left to split it. Now you can try out the sequel, titled We Were Here Too, which offers a more advanced co-op puzzle experience for two players. They must be inserted into the post in the correct order. Having received all three potions, they need to be folded into another device with three slots. This video contains all the entire game, and all puzzle solutions.Thanks to my co-op partner LoveBoatGopher.Steam Community Guide that was instrumental in helping create this video: https://steamcommunity.com/sharedfiles/filedetails/?id=857921986Support Maka91Productions on Patreon -- https://www.patreon.com/maka91productionsAdditional Credits: CultGamerAlliance, Camran Riaz, MclovinLegend, NoblestSteed, Inferno21, hamadriano, ElDylto1612, \u0026 BulletMastery. Unlocked by Player 1 in Chapter 9. Can the two of you find your way out in time? It's pretty simple. Walk down it and there will be a locked door with a color written above it. Choose a wave on which there will be another line and tell the second player below how it looks and how much it needs to be changed. Again from left to right if you lokk straight to the wall. Assisted in escaping the Painting Room ..and enjoyed fine arts. Contents [ Hide] Chapter 1 - The Valves Chapter 1 - The Signal Chapter 1 - The Map Chapter 1 - Snowmobil Chapter 2 - The Wall Chapter 3 - Frozen Tracks Chapter 4 - Misty Valley Chapter 5 - Two Paths Chapter 6 - Strange Encounters Get out the lift and follow the path on the right, cross over the lift and go to the dinosaur skull lift and press go down and exit. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. It takes around 6-8 hours . We were here together|!. Player 2 head through the now open blue gate and wait on the turnstile. Remember the picture next to the entrance door. The player starts from the Universe to go to the Stars and turns to the part of the bridge with the Comet. Please refer to The Cathedral for more information. Then, your first challenge is to collect the wheels (aka Valves) that are scattered throughout the cabin. Get rescued from the watersiloUnlocked by Player 1 for completing the second puzzle in Chapter 7. Behind the candles in Player 1s room is an object with a crystal ball on top. A player with a picture of a man looking to the right NEPIAS. So the ending of the game is that you are either left behind or you escape. The rooms of two players are connected by rails with trolleys. Watch out, if you break the line by moving the symbol aside,the bridge will lower and the player will fall on it! Make sure you two switch roles from playthrough 1 (in the lobby, press on the grey box with the role in it to swap) and proceed this time with the intent to complete every puzzle without dying or making mistakes. Exit the lift and head left to the lever. Second space Curved pipe rotate left once connecting down and right. Another picks up these items and uses them for their intended purpose. Down the hallway will be an open blue gate, walk through it, and down a set of stairs. After execution, a box with a book will open under the ball. Put it in place to the left of the door. DETAILS REVIEWS MORE The player on the bridge must go to the left to the part with the Universe and stand there until the player in the cave rebuilds the bridge. When it touches the water, the player in this room will die and the riddle will have to be started new. I absolutely hate the Tesla reactor. Player 2 head right and pull the red switch. . After execution, a door with a book will open under the clock.
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