With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com Then research heavy 2 with bonus. But generally you'll want to do guns over anything else. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. This guide can be helpful for beginners and experts alike! Hearts Of Iron IV: By Blood Alone Review: Planes and More! Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. HOI4 Soviet Union Guide time. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. And do you recommend the rockets in the sovjet union? If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. @Garface KNEEL BEFORE ME! Create an account to follow your favorite communities and start taking part in conversations. Please see the. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. Finally, logistics should be applied as needed. If you can make their troops suffer, you can push easily.-----. I'm not trying to do the same strategy, but using some parts to improve my game. Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? And welcome to a new Hearts of Iron 4 Dev Diary! My 4 tanks can't do crap against infantry nor other tanks even attrition. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Also, let me know what nation you would like to see in my next guide in the pool below. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. I'm covering tank templates fourth because they definitely require the most thought of any template. And secondly, what division templates are you using? Micro the whole time. 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Just do your normal technologies and focuses. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Let me know, do you think this setup is viable in multiplayer? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Cookie Notice Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Valve Corporation. Notify me of followup comments via e-mail. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Build civs until 1939 then build mils. Ive given you the order in which you should pick them for the first couple ones. The complaint is mostly that AI Soviet cannot hold AI Germany. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. - Greetings comrades! Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Can upgrade reliability and armor if you have extra XP. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. Does not have AA and is too expensive. Spain was capped at 5 last patch because of the amount of territory. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. Engineers, logistics, maybe support AT if you have the techs. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Template issues for sure. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . Honestly, they should just force AI Soviet to go war economy and not rush service by requirement. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. The year is 1936 and tensions over China are progressively escalating. Contents 1 Geography 2 Events (support,medic,reckon,engineer,radio as support.). So first. Yeah, that would be good. Shock Troopers. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. The numbers are all with full 1945 tech but no doctrines. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Is there any nations you would like me to do? I've been leaning away from conversion. Hello, thanks for your comment. Variants: Here's the real meat of this post. Fighters to tell Germany's planes to back off and let you continuing on being a nuisance, Focus fully on supply as if your divisions lack some supply it wont show as giving them attrition but will reduce their combat efficiency. Your email address will not be published. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. 8:1 casualties and Germany capitulated in 1944. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. Addressing Interwar Affairs3. Finally, variants. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. It's often recommended to make some of both. Regardless, that doesn't change the strategy. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Create an account to follow your favorite communities and start taking part in conversations. Read on, and see how you can faithfully serve General Secretary Stalin. Finally, there's HSPAA, which is arguably one of the best units in the game. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. My main inf are 30 width pure inf with log, eng, and rec. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. After a lot of shenanigans, we got all of this and now was time, to fuck the . So you just dont need to take Molotov-Ribbentrop Pakt. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. So, what are you waiting for? Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. But, not the picture of course. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). You need to sign in or create an account to do that. ! New comments cannot be posted and votes cannot be cast. The tanks don't fight. The individual tanks have 200 armor and 100+ piercing, and I . The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. 3 years ago 0 59:36. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? You must ensure that you have air superiority so that the Axis forces do not break through your front line. Thanks for the post. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. 150 mills and 180 civs. Hi, thank you for the comment. Movies. For more guides onHearts of Iron IV, be sure to check out its game page. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! The following recommendations are based on my military tactics, which you can find a little bit further in the guide. My 4 tanks cant do crap against infantry nor other tanks even attrition. Support Companies: Same as all the other tanks. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. The Stalin Constitution6. Uses: As mentioned above, use this like a normal medium, when you need more piercing against enemy heavies. In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Ok, lets look at the Focus Tree. The Centre5. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. The whole point of the above tactic is to defend and let them drain their manpower. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). These are like the 5/2/2, but for multiplayer. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Also you can use cas to bomb supplies and this will cripple the germans.